Heroics
newsletter – april/may 2000
Editor’s Notes
In this issue is a report from Cold Wars ’00
and the final Axis&Allies article,
although, I can’t help but think there will be forthcoming articles on the new
Avalon Hill’s Axis&Allies Europe. I
played it last night, and it really seems to be quite a good game. The
additional naval objective, convoy supply routes, remind me of War at Sea
where the goal is to control sea zones, and I sense that my grand strategies
developed from years of playing Third Reich in all its permutations,
could be applied to this game. But, that would have to be a future article.
One game article in the works would
be from Bob Sohn. He played an interesting on-line game of Civil War (or
maybe it was We The People) with an ambitious
opponent who maintained turn-by-turn commentary throughout the game. When Bob
submits this piece, it may be presented as a serial, much like Bob Hranek’s A&A articles. Also, we can soon expect another
fine game review from Greg Jablonski.
Please read about the May Duplo-macy Tournament. This event requires no
less than 16 participants who can commit to arrive by 10 AM and remain until 7
PM. Pre-registration is strongly encouraged; you may pre-register with Chris Moffa at: chrism@snip.net
or 609-228-3983. If it seems like I’m making too big a deal about this, it is
because I was disappointed by the lack of participation in our last special
event. Of course, regular open gaming will take place in May as it does at
every meeting.
Newsletter Editor Duties
When I decided to be a candidate for this
post in January 1999, I had three goals in mind.
The first objective was to release
an issue every two months so it would be received no later than the weekend before
a scheduled meeting – without fail! To accomplish this, I usually have mailed
the hard copies on a Wednesday and released the electronic version on a
Thursday evening. The rare times when an email address was faulty and bounced
the message back, a hard copy has been mailed to that member the very next day.
To meet the
deadline for distribution, I must enforce the deadline for submissions, which
is set 7 days before distribution. However, the newsletter isn’t constructed in
a mere 7 days! Articles that don’t meet the deadline are used to begin the next
newsletter – several weeks in advance. Having a serial, like the A&A articles, also aids in this manner. The 7 days leading up
to distribution is used to write my own bits, finalize the layout, and copy/staple/address
the mailing.
"How much time
does editing the newsletter require?", you might
ask. I refer you to Parkinson’s Law: work expands to consume
the time allocated for work. The same amount of paperwork can be done in
seven hours as in twenty hours. However, our endeavor is not work, so: the
hobby expands to consume the time allocated for leisure. How much leisure
time do you have? That is all that is needed.
The second
objective was that every issue would have fresh content. Some pages, like the
Quartermaster Corps page and the cover page for the hard-copy, have the same
info issue after issue, so in those cases I’ll alter the store order listings
or change a few lines for cosmetic differences, but the content had to
be new. A close corollary to this objective is my determination never to write
a game review article myself while editor. This forced me to regularly recruit
club members to write instead, which really benefits everyone. It’s called
"sharing the load."
The first two
objectives have been met, which leaves the final objective, which I have always
had in mind: having someone else be the newsletter
editor. Officer elections are in July. I am not a candidate for
re-election. Someone else will be the newsletter editor, or the June/July issue
will be the finale.
I have benefited
from serving as editor, as I knew I would. I’ve been given the incentive to
dust-off the grammar book. Now I’ve re-learned verb tense, pronoun usage,
punctuation, and how to avoid the confusion between the gerund and the present
participle. A common pit-fall.
Seriously, this
experience has tangible benefits. When I answer the generic form C required to
apply for most federal government jobs, I can now answer "Yes" to the
questions: "Have you been asked to edit the writing of others?", and
"Have you ever held a leadership position in a volunteer or social
organization?"
Duplo-macy Tournament
The May 20th EPGS meeting
will debut Tom Swider’s Duplo-macy,
a "
www.voicenet.com/~tswider/duplo.htm
For those who need
to know now what this is all about, here is a description:
Four Diplomacy boards are set up
with a game in progress. There are four players to a board; each table is
playing the same game. Two complete years are played and the results
tabulated (this is called a round; each round is scheduled to consume 90
minutes). Then the players rotate in such a way that no two players are on the
same board more than once. The four boards are set up again with the same game
in progress, and now you match wits against three different opponents. However,
not only are you competing with the opponents at your board, but also with that
player that has the same initial position as you on the other three game
boards!
The tournament lasts 4 rounds, with
one 90-minute break for lunch between rounds 1 and 2, and a 30-minute break
between the remaining rounds. Be forewarned that times will be strictly
enforced! This is to ensure the all boards are always in-sync and all 4 rounds
are completed.
On May 20th from 10:00 to
10:30 is the period to sign-in, a Q & A session, and initial board
assignments. Round 1 begins at 10:30. Round 4 should end at 7:00 PM. After a
short break, during which the results of all 4 rounds are computed, a winner
will be declared. In addition, at the conclusion, Tom hopes to be able to have
play-by-play results for each board so participants can review in grueling
detail how they did compared to others playing the same country. Sounds like
fun!
Club
News
50/50 Winners
Congratulation to Mark Donovan and Carl
Copeland, the respective February and March raffle winners. Mark was the random
winner of a monster pot - $81! Carl collected $59 (that’s no small change,
either). Raffle tickets are one ticket for $2, three tickets for $4 and five
tickets for $6. The winner receives 1/2 of the raffle proceeds; the other half
benefits the EPGS Treasury.
Website Registration
In mid-February we accepted
a promotional offer from our website provider, Network Solutions, which allowed
us to retain our domain name (www.epgs.org) and site for 10
more years at a discounted price. This would extend our presence on the web
until January 24, 2011.
The first week of March it was
announced that Network Solutions was being acquired by another Internet
business in the second largest all-time acquisition in monetary terms (at the time
of the announcement, around 21,000,000,000 – yeah, that’s billion).
Anyway, we haven’t been billed as
one might expect, although one of the EPGS officers thinks the offer actually
gave the impression that payment occurs after the ten-year extension is
complete! Our long-term web status seems to be uncertain as we await some kind
of confirmation.
Membership Cards
EPGS Membership Cards are now available.
Everyone at the March meeting should have received one, since Steve (The Prez) visited every game table, filled in the cards, and
passed them out. He still has plenty on hand to distribute to members who,
having missed the March meeting, do attend a future EPGS meeting.
You will be able to use your EPGS
Membership Card to receive special discounts from various game merchants. At
the time of publication, I haven’t been given a confirmed list of which
merchants will honor The Card and what discounts will be given, but I expect a
list will be included in the June/July issue of HEROICS, so DON’T LOSE YOUR
CARD!
Tom List had an instrumental role in the card’s design, especially the logo.
More
Club News
Elections
Officer elections will be
held during the July club meeting (July 15th). The leadership
positions are (in no particular order, other than to compose a tight
paragraph): President, Treasurer, Vice President/Publicity Tzar,
Webmaster, and Newsletter Editor. At present, as far as I know, no one has
expressed an interest in competing for any of the five positions. At the last
election, held in January 1999, at least two offices, President and Newsletter
Editor, were contested.
A preliminary, unscientific poll
indicates that most incumbents would be willing to step aside if someone else
expressed interest in his job. Furthermore, most of the current office-holders
would be willing to continue to serve in the absence of other volunteers. At
this moment, the only position guaranteed to change is that of Newsletter
Editor, since I will not be a candidate.
If you are interested in running for
an office, you could talk to Steve Cameron or another club officer right up
until the ballots are cast on July 15th,
although Steve would appreciate it if you were to talk to him sooner!
Financial Report
Paid attendance for
the February meeting was sixty-one. Outstanding pre-paid dues declined $21 to
$529. The raffle raised a record $75! $6 more was accrued through miscellaneous
means. The rent was $151.20 (reduced to account for the overcharge in January).
It cost a meager $21.18 to produce and mail the February newsletter. For the
month, the net gain to the Treasury was $182.62, ending the month at $609.82.
Paid attendance for the March
meeting was fifty-five. Outstanding pre-paid dues fell to $506. The raffle
raised $53 for the Treasury. In addition, Dave Bohnenberger donated 2 games to
the club that were sold for $10, and Mark Donovan simply donated $5 to the
club. For the month, the Treasury increased by $146 to $755.82. The cost of the
two sheet cakes to celebrate the 10th anniversary is yet to be
deducted because Steve has neglected to ask for reimbursement!
According to the Treasurer, the
hotel gave us a "frequent user’s card." We receive a periodic
discount. April’s rent should be reduced by 10%.
In
Action
Here is a list of some of the games played at the February and March club meetings:
Acquire (AH)
Agent of Change (a.k.a.
Andromeda (
Advanced Squad Leader (AH)
Axis&Allies (MB)
The
The
The
Big City (Gold Sieber Spiele)
Blackbeard (AH)
Clash of the Elements (Tom List)
Conquistador
Diplomacy (AH)
1830 (AH)
1856 (
Elfen Roads
Euphrates & Tigris (Hans im
Gluck)
Eurorails (
Hockey Challenge
Illuminati (Steve Jackson Games)
Illuminati:
Junta (
King of the Eves (?) (
Medieval Miniatures (Fantasy Rules Ancient)
Miniatures (various)
Money (Gold Sieber)
Princess Ryan’s Star Marines (AH)
Ra (
Die Siedler von Nurnburg
Siesta
Stadte & Ritter
Tigers in the Mist (GMT)
Turf Master (AEA Spiele)
Union Pacific (
Vernissage (TM)
Vinci (Euro Games)
Wooden Ships & Iron Men (AH)
Cold
wars ’00 Reports
Ebelsburg, May 1809 (reported by Jeff Kimmel)
The full
scenario can be found on my webpage at
http://www.geocities.com/jtkimmel/coldwars00.html
The Austrian setup is more or
less pre-determined, so they had little to do at first but watch the French
maneuver and try to disrupt them with long range artillery fire. The French
commander surprised me by shifting Marulaz's cavalry
to the left flank along with all three brigades of 1st Division. The shifting
was really odd because the cav ended up behind all
the infantry as it made its assault on Rheinwald's
position (V Corps, 2nd Division) and had to continue swinging out to the French
left flank to get around their infantry. This also meant that the main focus of
the French attack was on the Austrian position furthest from the victory area.
St. Cyr's division, meanwhile, went up the gut into the heart of the Austrian
position straddling the highway. Rheinwald's men
fought like demons, passing two morale checks with flying colors. The French
cavalry finally met the Austrian Uhlans way out
beyond the town of
While Rheinwald
was being chewed up and spit out, Nagel's Hesse-Darmstadt
infantry advanced at the head of St. Cyr's division and were punished by
concentrated artillery fire from four Austrian batteries. Two battalions broke
before the Hessians even made a charge. When they finally attacked Hammer's
troops (V Corps, 1st Division), most of the Hessian battalions had suffered 50%
losses; they managed to kill some of the artillery before the brigade broke.
The beating the Hessians took allowed the rest of 2nd Division to deploy to
their left, closing the gap with 1st Division and assaulting Hohenfeld (V Corps, Rearguard) directly.
Rheinwald's
command finally collapsed after suffering over 75% casualties, and the French
1st Division advanced to hit Hohenfeld's division in
the flank. With the right side of the bridgehead area open, Hiller committed
the reserve (Kuttulinsky) to back up Hohenfeld and close the gap against the remaining French
cavalry by forming a line of squares with three line battalions. Unfortunately,
putting three line battalions on the flank meant the Vienna Landwehr
was in the thick of the fighting as Hohenfeld's right
flank started to fall apart under the pincer attack of St. Cyr, 1st Division
and the French cavalry. The Landwehr was not up to
the task and suffered heavy losses. The Austrian position was precarious, but
they had almost held long enough for the engineers to blow the bridge to Ebelsburg. With the clock ticking down (in more ways than
one), the last French assault smashed Hohenfeld and
broke the Austrian army’s morale. The French hadn't escaped unscathed,
suffering over 25% losses themselves, though a lot of those casualties were
concentrated in Nagel's Hesse-Darmstadt contingent.
On the Right Flank (reported by Greg Markert)
On turn 1 Union forces aggressively advanced along the line to seize the
dominant terrain along Lancaster Ridge. A strong Division attacked to secure a
small hilltop dominating the southern (?) maneuver corridor in preparation for
follow-up Union forces. This division achieved initial success against a
Southern Division, (the forward element of my corps) destroying one Brigade and
routing another. On the northern flank (?) the
On the River (reported by Michael Panzer)
A Union fleet, comprised of two
double turreted monitors, two single turreted monitors, a double ended steamer,
a mortar boat and two mortar rafts, faced an island fort, defended by a
Confederate fleet, comprised of two Ironclads, two double ended steamers and
four torpedo launches.
The Confederates sent all their
launches up the East Side of the island, two having started on the
The end result: the
Perspective from a
Confederate Captain (comments by Ethan Cadiff)
Basically, as I remember it, the
Confederates tried to meet the
The principal twelve Japanese
and Russian ships meet again! The Russians formed a line to the northeast .The
Japanese turned to port in divisions to cover the Russian advance. Opening fire
was light as the range was great. The IJN Battleships turned to starboard,
closing the range and allowing the first set of IJN cruisers to enter the
battle. Fire becomes intense! Mikasa, the Japanese
flagship, is hit hard. Suvorov, the Russian flagship,
is hit but not as badly. Battle-lines begin to fall apart as ships fire
torpedoes. Some ships with damage move at slower speeds. The intact Japanese
battleships veer port (?!!), blocking the entry of the Japanese 2nd
Division, their second cruiser group, into the battle! Mikasa
is hit hard yet again, fatally crippled, and will sink after nightfall. Suvorov, disabled to 3 knots, can not avoid a torpedo
spread and sinks quickly! Japanese cruisers Kasuga,
Nisshin, Asama and Iwate concentrate on the Aleksander III, crippling her, but are unable to finish her
off quickly. The Aleksander III, even in her damaged
state, continues to fire and place shells near her
tormentors, but fails to actually hit them. By this point three of those
Japanese cruisers (that are nearly 75% damaged themselves) begin targeting the
Night falls swiftly, and the
fleets separate; it is seen as a Japanese marginal victory. During the night
three of the Russian ships, Oslyaba, Sissoi Veliki and Ushakov, will founder or be picked off by swarming Japanese
torpedo boats. By sinking the Mikasa, The Russians
did historically better, but the Japanese inflicted enough carnage and had
enough firepower remaining to prevent the Russians from reaching their
objective,
Visit www.angelfire.com/pa/therogues to satisfy your curiosity.